For many years, teaching was closely connected with the idea of the lecture. An instructor presented information, students took notes, and learning was often measured with a quiz or exam.
Lectures can still have a place in education, but learners also benefit from opportunities to do something with what they are learning.
Active learning does not require completely redesigning a course. A recorded lecture, for example, might be divided into shorter sections with a question or activity between them. Learners could review a short case study, solve a problem, compare two examples, respond to a realistic situation, or explain a concept in their own words.
These approaches can be especially helpful for adult learners. Many adults bring years of work and life experience into a course. Giving them opportunities to connect new information with what they already know can make learning more useful and meaningful.
AI gives instructional designers and faculty even more options. An instructor could use AI to help develop practice scenarios, create examples for different careers, generate questions based on a reading, or develop an initial set of activities for further review. Learners might also use an approved AI tool to explore a scenario, practice a conversation, or receive additional practice with a concept.
The important part is having a clear purpose. Adding an activity simply because it is interactive does not automatically improve learning. The activity should help learners practice, apply, analyze, or think about something that supports the course goals.
For instructional designers working with faculty, moving toward active learning does not have to begin with a major course redesign. Start with one lesson. Find a place where learners are mostly watching, reading, or listening and ask a simple question:
What could learners be doing here instead?
Sometimes that one question can change the entire learning experience.